Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
(+2)

It's really good to see another RPG Maker user on this gamejam xD your game is really cool and i dont have any observations about it, but your game folder can be improved.  The OrangeMapshot plugin creates this Mapshot folder and deploy it everytime you deploy a game, and it has 30 mega of images from another project on it. When you start a new project and will be using a small amount of the default assets is better if you first backup all the image, music and sounds and then delete everything that you will not use. I personaly delete everything and just add when I need it. If you do something like this, your folder would lose 100MB. If you do something like this and deploy in html5, your folder would lose more than 130MB.

(+1)

Omg, thank you so much for notifying me. I'll fix the download file after the rating ended. The thing is, I don't really know why this folder got deployed. It does not exist in the project. I don't even have the plugin included in this project but in another one.  And I did create a fresh project for this game and deleted a lot of the default assets. Do you have any idea why this could have happened?

(+1)

I dont know how or why this Mapshots folder appear, but i know that it will always appear even if the project dont use the plugin. I think that the deployment process copy everything on Steam\steamapps\common\RPG Maker MV\nwjs-win to the deployed project, and the Mapshots folder is there. About the default assets I dont know. When I delete then they dont go to the deployed project, maybe in your case the img folder is in that nwjs-win that i told before. But i really dont understand how the process works and dont want to broke it, soh i leave that folder untouched