I'm also getting a glitch, I'm guessing you're dealing with whole numbers (block ids) and converting them to uv coordinates.
https://imgur.com/nmNzUn9
Try doing floor(block_id+0.5) to round to the nearest whole number.
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Minecraft Jam Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #18 | 2.348 | 2.625 |
Fun | #20 | 1.230 | 1.375 |
Visuals | #22 | 1.789 | 2.000 |
Coolness | #22 | 1.565 | 1.750 |
Overall | #22 | 1.733 | 1.938 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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