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Maybe something like this under each character card?


Should they only show stat changes like attack, defense, evasion, criticals or should they show statuses like poison, stun, etc. 

(+2)

I think stat changes would be good as icons with positive and negative variants.

Status effects like poison, stun, burning or others could be represented on the character sprites themselves. For example: burning with a red color tint, poison with the typical green bubbles and stun with spinning stars on their heads.