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Hi! Thanks ^^

When you say, learnable skill, you mean that the player must have a skill for him be able to jump on the map? Like a skill condition to jump?

Yep..., in my case, the Actor is an young wolf and I wanted to start the story with some natural skills which can be alter during his journey...

Well, there is a variable that holds the Jump Distance value. 
You just need to set it to zero. Whenever your wolf learns a specific skill, you change the variable value to the one you want. With that you can control the jump distance.