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Definitely reminds me of Rocket League, but is just different enough to stand on its own. The only issue I have with it is that the physics of hitting the ball seem a bit strange. I get that the game is trying to assist players in kicking towards their target goal, and that's probably necessary to an extent. But sometimes it makes it too easy, while other times you have to circle all the way around the ball. I think an interesting additional mechanic would be the ability to pivot your ship while on auto pilot in a set direction, and then the ship launches the ball in the direction faced. So for example, you could set yourself up in a trajectory towards the ball, then spin to face your goal, and when you hit the ball, it launches it that way. That would also empower the player to make more aggressive power slides and other maneuvers to fight for the ball.

That was original mechanic, and it is still in the code. But I find out it is super hard, may be because I and not that good at my own game. I think I will include that in the option something like "player assist" or "guided ball". Thank you for the feedback - appreciated!