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I can obviously try to make the experiment a little longer, by proposing a short sequel of the same kind. But that will not make it a complete game, as long as the logic and the universe of this project are specifically related to the theme of GameJam. I will see in the few next weeks, if I add or not some elements in this regard. Something to extend the experience (because it is indeed quite short, and the sudden arrival of the end is quite frustrating), and take the opportunity to correct some English mistakes and integrate a little more clues to solve puzzles. So, thank you for your interest in this project, and the motivation you bring in aim to make it a better experience for the players.