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Not sure if its caused by a setting or if its a bug as I just downloaded the update but for some reason Bloop's bubble is semi transparent allowing you to see whatever is behind the tab/app doesn't seem to be a problem anywhere else

This issue was present before the update, and I have no idea how to solve it unfortunately.
It is caused by the way Windows and Unity interact, and I spent a very long time on this issue, to no avail :(

I've actually had this same problem with a unity project before. The problem I had was that everything was set to one layer. So using Bloop as an example. The background, Bloop and his bubble, and the bricks are all part of one layer. 

This made it so when I wanted to set one item partially transparent, everything on that layer that touched it became transparent as well.

I fixed it by making sure that the background was a completely different layer and not just set to be behind my object.

Not sure if this will help, but I hope it does!