After playing through Midnight Scenes: The Highway those many months ago, I had a feeling I could expect great things from you, and I can safely say that you don't fail to deliver.
I'd first like to say that The Librarian is a fantastic little game, I genuinely enjoyed my time with it. The pixel art style is incredibly pretty, combined with the colour palette and dark tones presented creates a slightly unnerving and mysterious atmosphere. Not to mention the smooth as butter animations, they look so good!
Now let's talk about the puzzles. I absolutely adored them, going from puzzle to puzzle was such a treat as they felt so unique and intuitive, they made me feel as though I was constantly making progress towards something bigger.
On a surface level the story can be taken as somewhat obscure, but the more I played it the more I couldn't shake the feeling that there's a much larger meaning behind everything in the game. I keep coming back to the same idea, facing your darkness, not out of want or desire but out of need, a need to move on or else risk going insane and losing yourself. In this game you are the librarian, no one else, just you. You come across a former librarian, perhaps someone who couldn't face the darkness that they held and instead fell victim to themselves. Then the ending would serve as forgiveness, you're no longer trapped or held down, you've faced your inner demons and are now free to flap your wings and fly. I doubt I'm even close, but that's what I gathered from the game, taking into account my personal experiences and my own way of looking at things. The game definitely made me think.
This game is truly a work of art, you've done a fantastic job here and I look forward to your next game. You've become one of my favourite game developers.
I hope you don't mind but I made a short let's play of the game for my channel. I know you were okay with let's plays of Midnight Scenes: The Highway but I always want to make sure it's okay, just in case.
Cheers and best of luck with your future projects!