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Hello, I would like to understand why when I use the 16x16 characters sprites the size isn't correct (see the screenshot linked), I tried 16x32 but then there is space on top of the player and the sitting animation is cut, I really love your sprites, but before taking the bundle  I wanna try a small personal project to get used to use sprites. 


I am using Tiled map editor 


Hi MrSnK!
Yes the characters are not strictly 16x16, 32x32 and 48x48, that's an indicative size for the tilesets! their size is based on a 16x32, 32x64 and 48x96 grid, otherwise they would be squares. 
If you encounter any problem splitting the spritesheet you can always use the single files storing an animation each!

(+1)

Oh right thanks bro, very good work btw !

You are welcome Mr, have a good one! :)