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You clearly communicate the red/yellow/green concept for when an enemy will hit you, this is smart. It was overall enjoyable, just a bit punishing (maybe in the beginning have it be "red" for a bit longer so I can avoid better). See video for impressions, great job!

Hey, thanks for the feedback! I'll probably tweak the reaction time and will definitely add a tutorial to introduce players to mechanics as well as get them accustomed to the speed.

Also, which browser did you use? Cause neither in Chrome nor in Firefox does space scroll down the page for me.