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To be honest, I kind of enjoyed the game, in a way of making the effort of creating a nostalgic environment and if this project goes far, I would definitely enjoy exploring and making the world, which you have created more playable. 

Although, it's kind of repetitive to see games leaning towards the classic style and making the old, "Silent Hill"-style projects. It's not that I don't like it, no. My primary concern is that more imaginary approach is being tossed away. That's in general, but specifically for this game, the visual style and overall environment is just too much of a copy, if you know what I mean. 

Inventory system, the shooting mechanics, the dialogue and using pipe was very neat. Item pick-up animation and look was very much different from the old games and that's what I am talking about - the art style and unique approach. Those things attract me, personally more than just having an eerie atmosphere, which I have seen a lot - the snowy ash, the torn pavement and etc. 

This project is great. I loved playing it, but for the future, my main critique and suggestion would be to just change the environment to look like a less copy of a "Silent Hill" and more of something that you can come up with. It's not easy, but that's what makes the horror genre special - unique approach and quality, not repetition and mirroring. 

Good Luck! 

Thank you so much for writing a great feedback, such feedback is beneficial for the project. I'm totally guilty with the environment blatantly copying SH and I will take your suggestion of making the environment more unique. Thanks again.