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Thank you for playing and for your feedback!

  • Training is the weakest point in the project. Everything in the game was done during the competition (only the music I edited for this project, my old tracks), as a result, there was no time left for the training levels. This version demonstrates pure gameplay mechanics, the very essence.
  • The buttons in the main menu reflect the launch of the game in one mode or another, so I did not make unnecessary submenus for this.
  • The location of the data for sending and the arena itself involves placing them in different places. I will experiment with the data display format.
  • The project is being developed from scratch, as it is just a prototype (with the appropriate code quality). In future versions, good training is planned, which will smoothly teach the rules of the game, mechanics, abilities, enemies, etc. I will also develop my skills as an artist and composer.