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Just a little update here. Now that L2 is in good shape (just working on release ancillaries and waiting on a bit of beta feedback) I have shifted much thought to Vermys. I have been trying some things out in the proto (vb6) because it is quick and easy for me to get results but I will soon be starting the working v in C# of which I have been tinkering with an L2 recode to get my bearings and figure out what I need to be able to do. It has been a bit of a task bit I am making good progress with the language so it is my hope that there will be OSX and Linux versions of Vermys (and hopefully L2 as well but this is largely irksome work for me). Still have no idea what combat will be like but  am hoping to include much more text in Vermys in the infocom vein.