So do I have to port forward and connect with others directly (via IP Addresses), or just copy Room ID and paste it to share my own lobby?
The server I was using to host the lobby and do the relay must be down and I can’t get it back running.
Unity bought the multiplayer package I was using to make the game and they changed it so much I’ll practically have to start the game from scratch again if I want to modify it and fix the lobbies.
I’ll be working on a new version later this year but for now there’s not much to do.