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So do I have to port forward and connect with others directly (via IP Addresses), or just copy Room ID and paste it to share my own lobby?

It's using Photon's Realtime relay server. Just share the room ID (click to copy) and your friends should be able to connect. If this doesn't work for you, let me know, I've been trying to fix all the bugs related to the connection.

Me and 2 other friends tried to connect, and we all made a lobby per person to see if it was because of someone's internet, but we were on the same server and just copy pasted each others' codes from Discord. It still gave an error message saying it couldn't connect.

The server I was using to host the lobby and do the relay must be down and I can’t get it back running. 

Unity bought the multiplayer package I was using to make the game and they changed it so much I’ll practically have to start the game from scratch again if I want to modify it and fix the lobbies.

I’ll be working on a new version later this year but for now there’s not much to do.

Okay! Good luck! I'll try it again in some time and see if it works again. I'm excited to play :)