Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

Oh wow! It's looking like things are coming together and the next build is going to be huge in content. I can't wait to experience all there is! (Well, maybe not so much the ruthless ending; it'll be like the genocide run of Undertale to me. But I love the fact that it's there as an option.) I also love the idea of an achievement system to see possible alternatives that are easily miss with the story. I missed Argos' hug my first playthrough and I only knew about it from reading the wiki.

I see how the rank mechanic is especially useful to accurately gauge how players are interacting with your work and the unintended issue that it caused. I felt that myself but when I deduced what it was that I could have done differently, my choices weren't that big of a deal and my relationship with Asterion wouldn't have changed at all. And given the choices themselves, I likely wouldn't have done things that differently. Getting rid of that phrasing would be a good way to avoid that confusion. The only other thing I can think of is making the ranking really cryptic and not easily as straight forward to how "high or low" it is. Maybe keeping the character icon as one tell but rather than metal colors, try neutral colors?

The touch up to Storm and P are looking good. I especially love Storm's slight sassiness to his hips. That fan are is really good.

As for when the release date for the next build, as much as I want to get my hands on it I prefer you all take as much time as you need with it so you can take care of yourselves in your personal life. I also know the feeling of being hard hit during the pandemic during the summer months in my own line of work so take it easy. And always, thank you so much for such an awesome piece of engaging media. <3