Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks for feedback, but major disagreement on "bounce from wall to wall" part - the game was made with full emulation of regular controls in mind, plus I don't want to give up flip controls! I think the problem is more in latency and flipping indicators, rather than the mechanic itself. The idea was to make a regular input game with one input - not to mesh in regular controls into a one input convention!