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This was a really fun and well made game. It had a unique mechanic that was very satisfying when playing.

I had a question for the programmers. How did you get the ball to drag around the player in that way. I'm trying to implement a similar mechanic with a 2D game, but I haven't had much luck. I tried using the Unity joint system, but I think that is for stationary objects. Is there a tutorial you followed? Any help would be appreciated.

Again, great job!