Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thanks for the awesome feedback! I like a lot of these ideas! :D

Not sure how in-depth I might go post-jam. Still haven't decided if I want to even really pursue it post-jam or just use it as more of a learning experience. Personally, it was more of a hail-mary last-minute idea that I threw together in a little over half a day total (started it when the submission due dates started). 

If I do decide to pursue it though I will absolutely take your advice into consideration! Thanks so much for the response and critique! :D

(+1)

Damn, I wouldn't have guessed. The game seems very clean for being put together in such a short timeframe (considering there were no rules against starting to work on your game way ahead of the actual jam, which is really odd btw).  Music was pre-existing though, was it? Sounds really good

(3 edits) (+1)

Nope. Everything from scratch except the input system, some scripts, and a few sounds. I composed the music myself. (Music was my #1 well before games. Haha)

Thanks for the kind words! I had started on another project with a friend 2 weeks before the jam submission dates but it fell through due to life so I just quickly slapped this together so I could at least say I entered. Haha.

Edit: I forgot, I did use a loop I had on my computer for the lead sound in the music (royalty-free commercial use).  Everything else though was all me. :P