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Besides having to rebind the controls (which still made for a fun intro!) this is pretty awesome! I loved the whole management of O2 with sprinting, light and your weapon and the 2d/3d art style worked really well. The only real issues seemed to be balance, there is far too little money to be made outside the starting room and very little incentive outside O2 to explore. Detailed feedback at the end of the vid! Great work!