I feel that the concept for everything in this game is so great, the execution however i feel is very, bad. Im sorry i know that this game is an in development game and I personally want it to be on steam so that i may buy it but there is a lot that could and i hope most likely will be changed, tweaked, and improved.
Underhero can and i hope will be a great game, but the issue i have with it is that the combat is boring, gameplay at this point isnt very nice, i know that would be expanded upon but for people who want gameplay and story the potential for Underheros system isnt very high, It looks and can be amazing but with its template i feel like it wont be very enjoyable. Now i may be entirely wrong since i dont know anything on the current development of this game, but as it is even in thought only works for a game specifically designed around its music. Which its easily seen, I mean heard, that Underhero is not.
Speaking on Music i feel as though since you're are playing as the underling of an evil overlord or some sort, that the music should reflect on that, as the game continues the music should evolve, as you become the hero that you essentially killed, that being what i believe with transpire.
This game is very interesting, and i believe that the great people in charge of it will do their very best to make it something amazing i just felt that i should give my two cents on this well of potiential and im sorry if i come off as rude in any way
Not rude at all, thank you Alrayne! This is the reason we decided to go public with the demo, so people could tell us what's wrong with the game so far.
We need comments like this if we want to make Underhero a great game, your criticism and everyone else's has been heard and noted.
Now that the game has been greenlit we plan to address all the problems the demo has brought to our attention and continue development as planned. (Sorry this response took so long)