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I liked the game. It is a litte hard to dodge the enemies because they move freely and the own char moves on a grid. Your concept with every room is another game works well with the graphics and tile based moovement. 

Props to coding it in JS. I wouldn't do it. I like my typesafety ;)

(+1)

The player moves in a grid because when I needed to program the wall collision, it became weird with free movement. The enemies don’t have to check walls, I can just check x/y positions.