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Immersive is the first word I'd use to describe Psych. Rather than go for the "Gotcha!" moments, it works hard to get you immersed in the story and setting. You're thrusted into a park late in the evening, and before you know it you're wrapped up in some weird stuff. There were plenty of moments where I expected a jumpscare, and yet no jumpscare came. This helped to keep me on my toes throughout the playthrough.

Story-wise Psych is a bit out there at first. I wasn't exactly getting hooked, but then the hanger at the end had me asking questions and wanting answers. By that point I realized I had actually been hooked and enjoying the story, even if it felt a bit farfetched. A pleasant surprise was the voice acting, I don't expect that in indie games I play, but this one had voice acting and it was pretty good. The companying subtitles had a couple of grammatical or capitalization errors, but overall nothing that couldn't be lived with.

The setting and graphics really help set the mood. Parks are creepy after dark man, and ya'll hit the nail on the head with it. I won't lie walking the short distance between the trees to get to the phone booth had me a little nervous, again expecting jumpscares. That sort of ambiance kept going all the way til the end, I really felt like I had to check behind me just to make sure something wasn't going to come out of nowhere and get me.

Overall this was a nice little teaser of a demo. It has me asking questions, and wanting to know answers. I'm looking forward to the full release, and the answers I'm now seeking.