I have a thing for polished indie games, and this was the definition of polished. all the settings I could ask for, voice acting, PLUS voice recognition which was really fun to use, props to the dev team. as far as the horror aspect goes, you're sitting in a dark office with creepy sounds all around you so yeah, it checks out. Then it got pretty emotional and I actually felt really bad, literally had me thinking "what did I do wrong" while editing. throw in that ending jumpscare and you have a dope horror game.