Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Well, in this room the average player will use two boosts to get to the top of the platforms and thus will only collect one or two extra boosts in that room.

There’s also a trick where you jump and then use your boost, which will propel you up much higher (this is not really intended to be used, but kind of makes sense), thus using less boosts in all places that require more than one boost.

(+1)

Okay, that makes sense. I thought that the giant jump-boosts were a required strat, and that I would be required to save those extra boosts for later.

I think this makes it pretty clear how paranoid the boost system combined with the precision mechanics made me... 😅