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(1 edit) (+2)(-2)

Inconsistent rules for how blocks move through structures (I solved the lockless one by rotating through a wall where before and after that had not been possible) and an unintelligible method of arithmetic.

The music was repetitive. 

The art style was wonderful and funny, properly cartoonish.

I would recommend a more descriptive and clear tutorial, if not a reworking of your parenthetical use. Every time I see 1+2-3 in a simple math game, I want to say ((1+2)-3)=0, not (1+2)+(2-3)=2. 

say, further in the future, it becomes possible to have a string of numbers with random values as long as 4 signs long. 

A+B+C+D+E (4 +'s).

It is natural for the human brain to associate the methodology with left-to-right bracketing, two at a time.

((((A+B)+C)+D)+E)

Please come away with thIS knowing it comes from an amateur critic and a mathematically inclined mind. Best of luck with your future endeavors. 

I may have missed something, and correct me if I am wrong, but to me it seems like you used two examples where parentheses are unnecessary.

I do agree that the music is somewhat repetitive, although I have never really encountered a jam game where the music isnt repetitive in a similar way. Reviewing non-repetitive music as a positive seems more reasonable than reviewing repetitive music as a negative seems more reasonable for me.

I would be pleased if you were to name a game jam game with non-repetitive music.

Please come away with thIS knowing it comes from an amateur critic and a mathematically incompetent mind. Best of luck with your future endeavors.