well the game was very good but the controls need some work you see the forward direction should be the direction its pointed to
hers's the code for that
extends KinematicBody2D
export (int) var speed = 200
var velocity = Vector2()
func get_input():
look_at(get_global_mouse_position())
velocity = Vector2()
if Input.is_action_pressed("down"):
velocity = Vector2(-speed, 0).rotated(rotation)
if Input.is_action_pressed("up"):
velocity = Vector2(speed, 0).rotated(rotation)
if Input.is_action_pressed("left")
velocity = Vector2(0,speed).rotated(rotation)
if Input.is_action_pressed("right")
velocity = Vector2(0,-speed).rotated(rotation)
func _physics_process(delta):
get_input()
velocity = move_and_slide(velocity)
you can update the game after the voting period ends