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I sure haven't updated this in a while! So, I spent like a full day trying to figure out how to make enemies shoot and NPCs talk when you get near them. The biggest roadblock was when enemy bullets stayed in place, which is obviously a huge problem as during testing I got stuck in a kill loop whenever I changed rooms. Turns out I checked a box I wasn't meant to check and that was like, 2 hours spent down the drain over a simple mistake. But anyway, some more screenshots!

You're gonna have to collect keys to activate this spinning gate at the end! There's actually just 3 in the game - I don't know why, but the counter adds two keys for each one picked up, which is a problem.