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(+1)

This was an awesome concept, I feel like this could be expanded into a full game, especially with (optional) VR, something along the lines of "Keep Talking and Nobody Explodes", where each module is procedurally generated. Could add in "room escape" elements, and/or tool use, such as unscrewing devices to get needed components out etc. I like it. Oh and the aesthetic, reminds me a bit of job simulator :)

(+2)

I am actually working on some prototypes for what you just said. I don't know how it will end yet, but maybe there will be more Dongle Hell sometime in the future.