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Cool concept.

If you make a small enough ship (such as 4 engines, 2 disruptors and a shield), the game spawns enemies that are nothing but command modules with warp cells attached. It's not possible to leave this state, because no new parts spawn, and as far as I can tell attaching warp cells to your ship does not increase the difficulty.

Even without this trick, the game quickly becomes incredibly easy, because the enemies stop getting upgrades, and the repair bits carried over from previous sectors create a huge field of instant regeneration.


Thank you for playing! This is good feedback, and we hope to improve the difficulty through various means (increasing variety of ship parts, upgrade systems, etc). Stay tuned, we aren't quite done with this game yet ;)