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(2 edits)

Loving your work, the app looks slick and works really well for simple encounters, a couple of comments however:

1. The pc client could do with some way of selecting a quantity of creatures for an encounter, I can't seem to get any more than 1 to be set right now (nevermind, have found it - echoing the earlier comment that the pc could do with slightly different control to the mobile versions!)

2. Some sample XML or xml schema would be nice - I'd be up for trying to put a converter together from some common formats, but some kind of sample provided with the program would be helpful.

3. Some kind of versions on the download files and in app for the desktop version would be great so I know if I need to update. Less of an issue for the phone obviously!

4. In app upgrade mechanism for the desktop version.

5. Some way of linking my accounts, perhaps some kind of link to my dropbox account on my phone and pc to prevent the need for manual importing/exporting (again I may be missing something).

6. Echoing the earlier sentiment that we could really do with some ability to scroll in from a main adventure map into some kind of sub-modules with their own map and entries. The current system is great for high level planning of an adventure, or for individual sections, but I suspect that trying to run a whole campaign will end up with needing a massive number of modules.

Thank you sir, we are very happy to hear that it is helping you with your games. We highly value user feedback as that is what drives our development for future features. 

1. Copy that sir, we are increasing the sensitivity of the scroll bars to react to mouse wheels in the next update. 

2. Excellent advice, we will add that as an extra downloadable here. 

3. Thank you, this will be in the next update. 

4/5. This will be a longer term change, but definitely solid requests that we would like to develop.

6. We are creating an option to have multiple "campaign" files with their own set of modules/adventures. We will be adding the feature to switch between modules/adventures within a campaign as well :) Hopefully this will help with managing hardcovers and long-homebrew campaigns. :)

Many thanks for the quick turnaround, I shall have a poke at some of the new features now :)