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Hey, just came here to see how is the development with Termina since I´m (I think) close to finishing my first playthrough of the original and I´m so hyped to check this one out, seeing this page is still active and getting replies I´d assume it´ll come out sooner or later this year, but wanted to try if there was any aproximate on the month or something.

And since I´m here I just wanted to say, I almost dropped the first one without advancing more than 15 minutes because of how hard and steep the learning curve was, I felt like it was too hard for me to even try it. Recently I felt too bad because I was way too curious about the kind of story this seemed to be, so I said fuck it and played game after game, restarting constantly everytime I felt like I could´ve optimized any better, having the wiki constantly open and searching literally everything. 

Now that I got the hang of it it´s being way, way more doable, and I wanted to say that I´m loving it.


just a side note, maybe it is on purpose, but the reason I almost dropped because of how impossible it seemed is just, the weakest enemies are guards that can cut your arms off and render the run lost, and constantly facing impossible enemies on the first zone (the crow mauler, the iron shakespeare, nashrah, even the lizardman seemed impossible) made it feel like I didn´t have anything to do and I could just die. Adding the coin flips for saves, yeah, it wasn´t forgiving. I ended up just rushing for the cube, getting a talisman, recruiting nas´hrah (thanks wiki) and restarting over and over until I defeated the crow mauler without going blind. After the Miasma, it started to be an actual, doable game.

10/10 for the characters, story and MY GOD THE ATMOSPHERE.