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J, that was, in fact, the most helpful comment to hear right now. It's hard to accept that sometimes, the biggest and brightest of your ideas will takes years to fully develop. In an environment where most game devs I've seen have the experience and know-how to bang out a workable prototype within 24 hours, and knowing that's just the standard for a lot of people - it really messes with my head sometimes. So, I appreciate the pep talk - but I especially appreciate how you've been ready and willing to take the time necessary to comment on my thread since I started. It means a lot to know that there really are people out there paying attention to what you're doing and hoping you'll succeed. It gets hard to remember sometimes.

I've come to terms with the fact that this particular project won't be 'completely' done in time for the jam, but I can still spend enough time tinkering with the prototype that it might result in something fun anyway! So, I'll try that!

And, once again, thank you very much for your time and patience!