> Score is only gained from killing zombies, so there doesn't seem to be any incentive to craft things that aren't weapons
The non-weapon items are axes, pickaxes and health potions. Why is there no incentive? Axes can let you cut trees which gives you wood to craft wood blocks & pickaxes, and leaves which let you make health potions. Pickaxes let you mine metal which lets you craft weapons & metal blocks. The more you craft, the better weapons you have; and the faster you can kill zombies (hence more score).
> Zombies seem to be able to occasionally dodge forward instead of to the side when shot at
They do that when you get too close. :P
> The crafting elements make sense and the UI is very clear. Solid work.
Thanks a lot :3