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Update 7/17


Ok. Between work and the fact that I'm gonna be traveling this week, I've realized that I'm never gonna get this game in the shape I want it to be by the deadline. So, instead I'm gonna turn this into a sort of interactive showcase for my low poly models(there might be two of them).

I'm definitely going to revisit my idea for SP later, but I'm going to have to get a better grasp of unity first.

and also give myself more time...