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gotcha, those both make sense. I figured it was to hide the water seam. Hm, I still think it looks strange, but as long as you prefer it, that's all that really matters, since it's your project! So that's totally fine

I imagine a new demo with a level or two is still a ways out, but do you have any estimate on when that'll be available?

Also, since you said this game will have some Souls inspiration, I'm curious: will this game feature any mechanical similarities? Like bonfire Styled checkpoints or dropping bolts on dying? Or are the inspirations limited to only the "difficulty overcome by practice" philosophy?