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I managed to beat it once I realized there was no real reason to ever detach from the rapid fire carriage, final score 5825. Maybe there’s a better strategy involving more detaching that would yield a higher score but I’m not seeing it personally.

Overall I really like the concept, the art and sound is really polished considering the time frame. I’m a big fan of the look and feel of it and the gameplay was pretty compelling as well. It all works well as a whole and it’s quite competently scoped and executed.

Thanks a lot for your feedback :)

Scoring has been done really quickly with just you're remaining health, so this definitely needs rework, and we didn't have enough incentive yet to leave the train. But we will address those points and other things as well in the future :)