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[AUTOCONFIM]'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #557 | 3.865 | 3.865 |
| Overall | #1270 | 3.314 | 3.314 |
| Originality | #1564 | 3.346 | 3.346 |
| Fun | #2278 | 2.731 | 2.731 |
Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is joined to a ball that is chasing him
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Really impressive level of polish, but having to flip through menus every time you restart is frustrating. Also, having to start from the beginning instead of the current screen really kills the pace of what could be an amazing breakneck-meatboy-style game.
Oh, you're totally right, sorry I missed that. Having to restart from the beginning is still a tidge frustrating, but having the ability to restart quickly deserves a few more points. :)
I got stuck way too many times
Definitely more on the challenging (not to say, frustrating) side, but I guess that this is on purpose. Really gets your heart pounding, running through the level, unable to stop, risking getting hit every time you try to switch directions.
The hit detection maybe could use some more fine tuning. Sometimes it felt as I was hit by the ball when it shouldn’t have. Maybe it actually did hit the player, but in those situations, it felt a bit unjustified and overly punishing. But overall an interesting and challenging mechanic
I like the filing and generally the visuals. And the idea is nice!
I apologize if you can see this comment multiple times. Something went wrong😐
I like the filing and generally the visuals. And the idea is nice!