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(1 edit) (+1)

Thank you very much for the review! I’ll try to provide a little bit more information where I can. 

Regarding your 2nd point there is actually a strong link between the monster and the dispatcher with a lot of clues around the office about what it is. However it doesn’t seem like anyone has figured it out yet so we maybe should’ve made it a bit more obvious.

As for your 3rd point, I agree we could do a bit more in the office but there are quite a few things that happen that are very subtle and often go unnoticed by a lot players. Also as this was only a short project (a few months) we wanted to keep the scope small. This is also why we made it roughly only 15 minutes long as we felt this is as much as one programmer could achieve in this time.


I really appreciate you taking the time to play through the game and give us such constructive feedback. Hopefully it will mean that in our next projects we can avoid some of these pitfalls. Thank you!