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Potionboy's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #295 | 4.105 | 4.105 |
| Overall | #687 | 3.597 | 3.597 |
| Originality | #982 | 3.581 | 3.581 |
| Fun | #1432 | 3.105 | 3.105 |
Ranked from 105 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your health potential is joined together with your damage potential. More damage means less health and vice versa.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The art here is spectacular, I love how the liquid in the potion is reflective of the health and the standard attack recharge. It rewards careful play. Well done!
Having a warning when you're 1 hit away from dying would be nice. The aesthetic is very charming!
For a Jam, this is a very good game, one of the best I've played so far. Love the "Health - Damage" mechanic but I may just feel it a bit to slow, maybe keep the healing cooldown to 5 seconds without taking damage, but after that regen 1 health every 2.5 seconds, that may fix the "hide and seek".
But aside that, the visuals and concept is amazing, truly an awesome job ♥
I like this game! Thank you for making it!
The art style was super cute and the music was really good.