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Thanks for the feedback! :D

The game was supposed to have some more progression and a bit of a different mechanic, but two days turned out to be less than what we thought. I am a programmer, and thus know nothing of UI, so in the last ten minutes I had to improvise something! Also, the game progression ended up being quite poor and linear, that’s why you couldn’t install the battery, because you needed to install the legs first (doesn’t make much sense I know).

Love Godot, is awesome and a plus that it is open source, hope to work more with it in the future!