Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

The concept is good, but the wording of the instructions is a bit confusing.

Also, the game's logic for determining how the blocks "unstick" from the player is pretty unclear. Why does pushing a block directly into a wall detach it? Things got even weirder the more blocks were attached.

I do like the idea, having to "break off" the blocks from the player makes for interesting puzzles.

Thank you for your feedback. I do apologies for the poor instructions, I unfortunately screwed up the canvas scale to screen size feature in unity. 

Thanks for enjoying the game, your feedback was very usefull. Thank you :D