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Hey Koveras! Thanks for playing this year too!

It is indeed smaller, it's very different to what I'm used to do with RPGM and it's also a lot harder to do. And I wasted a ridiculous amount of time creating the intro to the crystal. I wasn't even going to participate this year because I'm tired of RPGM and I still haven't learned anything else. But after the theme reveal I had this idea in the back of my mind and I just had to try it.

I'm really glad you enjoyed the dialogue. I don't really put that much effort to the stories, so I'm really intrigued to see what I could do with a fully planned out narrative game (which is what I'd like to do).

The Positive-Negative Charge Puzzle haha. Yeah, I don't want to keep relying on that forever, it's just  one of my many ideas. But it also happens to be the one I have successully coded. I'm glad that you appreciated that I deviated from it.

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You know, if you do make a full game based around those characters, I'd play it. Though I am guessing that if you are tired of RPGM, it won't be until you learn a new engine... ^^;

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Oh that's such an ego boost haha. As an aspiring writer, I really appreciate it.

Btw did you not make a game this year?

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Sadly, no. I planned to participate and even cleared the time, but then the town where I live got hit by two consecutive heat waves -- my brain basically melted down on Friday and didn't fully recover until Sunday, when it was too late to start from scratch. My participation mostly boiled down to rating other folks' games this time around. :-) Here is hoping that GMTK Jam 2022 will take place at a later date, when the weather over here isn't so extreme...

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Oh, that's so unfortunate. I hope you have better luck next year!