Ok so I played your game, and I am impressed, it has a full save system and everything. (The save system overlays some of the buttons, but for 48 hours it's still pretty good.)
I liked how the choices changed the story, and how they felt meaningful even if on subsequent playthroughs they weren't. It's a pretty good narrative game for the time constraint!
I'm not entirely sure how to give feedback on the core of the game, because the core is the story here, and I'm not particularly good at that aspect of design. The one actual game play comment I would leave, is that the text can sometimes overlay over the art and cover relevant information
Also, (and this has little to do with your game as a whole, just your game as a jam entry) your game could have used more thematically to do with joining together. The concept does, but the theme could have been interwoven with the story in a more obvious way.