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(+1)

eeeee

I enjoyed this game!

My thoughts:

I felt sadness for the protag. Poor gob, it seems they didn't have a very fulfilling life. They sounded like they needed therapy. Which is not something the New Order folks do, I guess. :( Regardless of whether they have a good or bad ending, I hope there is an end where they feel better about themselves u_u The part where the protag was describing what they did to their guardians made my skin crawl a bit--sounds like they have mind-altering powers ๐Ÿ‘€ (But the guardians to me didn't sound very nurturing or "parental" I guess) I know that y'all said the protag was "not very exceptional" but altering the mind of another person sounds like a big feat to me o-o I guess it's not a big deal for the goblins?

For the music--I really loved it! The soundtrack and SFX are always very important to me. I loved the steel drums when the officers were seating the goblins. I really appreciated the little audio player in the gallery, where you can change the music. Although when I clicked on "Next", I think it broke. :p

The color in the VN was very interesting--when I saw all the shades of grey my mind instantly thought "Cold" but it was actually really hot :p I wonder though--does color exist in the goblins' world? Or does the protag just see in grey as a representative of their state of mind? :o

The character designs were exellent. I could tell who was who easily. I feel a Roman-Greek vibe with the togas or robes the goblins have, which is cool!

Anyway, I don't want to make this any longer than it already is, so let me say great job to the devs!!! I look forward to what's coming next hehe >u<

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Thank you for your thoughtful review! <3

There's quite a lot of New Order lore to be uncovered throughout the full story, so without giving too much away: the goblins see people with mind-altering powers as a natural part of their world, but their powers are frightening to others, and they are normally kept under very strict control. Our protag begins by violating quite a few New Order principles, but their relationship to morality past this point is up to the player (and there are certainly many morally-gray decisions to be made). 

It's great to hear you enjoyed the music! (I'll pass that on to our composer) The extras menu (including audio player) wasn't fully implemented in the prototype, so that's definitely something you'll see changing haha

We're overhauling a lot of the art and UI for our next release (looking to preview in next dev log), but everything will remain mostly grayscale with deep shadows, so it's always interesting to hear what impression that makes. Unfortunately I can't answer the question of why goblins seem to see in grayscale without spoilers, so I'll have to leave that to the imagination for now. ; )

You're likewise going to see some alterations to the character designs, though I think you'll find the new look will make them even more distinct.

Thanks again for sharing thoughts. We'll be keeping that good feedback in mind as we proceed!

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๐Ÿ‘€๐Ÿ‘€๐Ÿ‘€๐Ÿ‘€๐Ÿ‘€

oooh those were some tantalizing details

I'm looking forward to ur devlog and revamped game!!

I'm glad my comments were helpful! I like to leave long comments when I like something so the folks who make yummy content will know how much I like it :3 I had more thoughts, but my comment was already too long :p If you ever want to hear all my feedback just let me know uou

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Totally <3 If you have more observations to share, feel free to DM me @yozhikisblue on either Insta or Twitter! (also linked in my itch.io profile)