Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Thanks a lot for your feedback! You're the first to go this in-depth on the criticism and you bring up a lot of good points. The reason the level design feels a bit untested is that because it was, I didn't have time to playtest all of the levels and the 'hard parts' weren't apparant to me since I did the level so many times. The lack of the camera movement was just me taking a page out of Celeste's book, since this was also a hard platformer. Did you play the WebGL or windows version? The WebGL one is buggy and might have caused you some issues. For the art, I had an ambitious plan to renovate it all, but I could only do it for the essential bits. Finally, the characters having separate abilities is something I added to incentivise switching between characters and to introduce a bit of strategy to where you place your characters. The thing about hacking the level is true, but I console myself by saying there are multiple solutions to the level. Anyways, thanks a lot for your review, and I'll definitely use it if I ever improve upon this post-jam :D