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Really fun. Hated the charge weapons at first, but I figured out in the right combos they could be really great. Yellow + Red, for example, was a great way to disengage from a large group safely. Some of the SFX got real bass-y, to the point that they were bottoming out my headphones, so maybe tweak those in a QoL update.

Thanks! Yeah, I think if we were doing it again I might try to come up with something other than charging as the fourth upgrade type, since that one kind of slows down the pace, but I'm glad you liked the yellow + red combo. And agree that some of the explosion sound effects are a bit extreme.