This is a fun idea and an interesting mechanic that starts impossible but you can totally start to get the grasp of and start bouncing along in no time.
I had a lot of issues with the controls even once I started a hand on them. Mostly to do with collisions or funky hitboxes. I feel with more polish and art this game could definitely take off in the indie-game streamer area. A lot of streamers are getting increasingly into these super hard and very frustrating games since they tend to intrigue audiences who don't have the patience and provide pretty fun content along the way. I totally think if you take this farther post-jam, clean up the controls, and paint it up, then it could go over pretty well once it meets the market :)
Good job!