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A jam submission

Joined to a FireballView game page

Swing your fireball around on a rubberband to destroy enemies.
Submitted by scott — 1 hour, 33 minutes before the deadline
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Joined to a Fireball's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#10633.2863.286
Originality#19763.1713.171
Overall#21032.9812.981
Presentation#31652.4862.486

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are connected to a big fireball that is on the end of an elastic connection. The strength of that connection is linked to your health.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

Nice, fits the theme, keep on working on this!

Submitted

I like the mechanic , cool gameplay , but the game is kinda lifeless , post processing - drop shadow - effect , all those things would have made ur game so much more interesting and they dont take very long to add to ur game!

Submitted

Nice game! Cool physics and pretty satisfying gameplay. Enemies got stuck on walls sometimes. Good job!

Submitted

Nice controls and interesting concept! I played around the idea of similar controls when I was making my game, but I ended up with something quite different. Overall nice game!

Submitted

Controls are weirdly satisfying. The enemy spawn is a bit unfair though, but the rest of the game is pretty good. Good job!

Submitted

Really good concept ! Maybe make the controll smoother but it's really satisfying to play :D Nice job !

A good high score concept, but I found the controls a little too chaotic and unpredicatable.

Developer(+1)

It's intended to be somewhat chaotic game play, but yeah, I need to balance it more.

Submitted(+1)

Good job coming up with a cool, innovative idea. I felt like a shotputter throwing the sun around, which was a super cool feeling I never thought I'd experience :)

The physics work well for the most part, but I had some difficulty with the fireball maybe sticking to the walls or protruding through them?  Not sure, as I was swingin that thing round real fast at the time.

Some polish on the assets would have helped, but I understand the constraints of a game jam doesn't always allow for that sort of thing.

Submitted(+1)

I liked the swinging fireball and the game was very fun. Its difficulty is not too hard, and not too easy. Great job on your first jam!

First JAM, always the best <3 Congrats!

Submitted

Very cool and fun. Love the dash. Enemies get stuck on walls sometimes but still fun and challenging. Check ours out as well!

Developer

Yeah, the enemies getting stuck bothers me the most of any of the bugs, but I just didn't really have time to fix it during the jam.