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(+2)

Absolutely loved the art and music in this game! I feel there's a lot here to explore and post-jam I'd love to see the team keep going!

The controls felt a tad wonky at times and could probably do with a little more friction in the movement just to tighten things up, not too much since I think a little bit of slidiness gives this kind of game a bit more feel, just enough to feel a tad more tactile. Another thing that came to mind a bit was how much fun it would be if the music had reaction queues to when the owner bonks into stuff, a few times she lined up just in time for the cymbal smash and I thought it was just playing when she launched into stuff which made things feel very tied together.

All in all, I'd love to see this game go farther!

Great job to everyone on the team!

(+1)

Thank you very much for the in-dephts feedback! 

I agree with everything! For the sound design part, we thought about "Ape Out" as a reference (procedurally generated music that reacts to the game play, check it if you never heard of!), but decided it could be too difficult to balance in the short time we had. But it could definitely be a big improvement indeed! 

Glad you liked it anyway!