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(+1)

Simple and good idea. I don't have much to comment, the game is executed very nicely. It just needs to expanded on, because its good;) And I think it should be easy.

Maybe the only feedback from me: I mostly solved all puzzles via trial and error, not some planning. But I think its ok.

(+1)

:D glad you liked it. I know people solve puzzles differently, that's why I opted for move counting instead of a fail state. Nothing sadder than having a lot of effort put in, but because the player didn't do exactly as the dev wanted them to, they get a slap in the face.